Update coming with minor adjustments and bug fixes
September 13, 2012
On Friday morning at 9am CEST (EU) | 3am EDT (US), Brick-Force will go offline for server maintenance.
A minor update will be installed that includes some adjustments to points balancing, several bug fixes and the option to repair items with tokens as well as force points.
We expect Brick-Force to be back online at approximately 10:30 CEST (EU) | 4:30am EDT (US). Thanks for your patience.
Help us test the next update!
August 29, 2012
We are preparing to launch a new version of the Brick-Force client that includes a new version of the network code, resulting in a better experience overall.
How does this affect players? We need as many as possible to play on this test client, which will be available starting today until Sunday, September 2nd.
Servers are back online
June 6, 2012
After today’s server maintenance, the players among you who have been experiencing problems with map registration will once again be able to register their maps with General Points, Brick Points or Tokens.
Please excuse the waiting times caused by this issue.
Have fun playing!
Stress testing weekend has come to a close
April 4, 2012
If you tried to login this week and recieved the message 'Unknown Account', chances are that you were taking part in our stress test, which ended on the Tuesday 3rd April.
The results of the stress tests will help us to improve Brick-Force and launch a smooth open beta when the game opens to everyone this Spring.
Thanks to your fantastic support over the weekend, we will be able to unlock an increased number of accounts over the upcoming weeks.
You can find out more about the closed beta over at http://www.brick-force.com/en/game/faq.
March 30, 2012
Update: All server are back up and running.
Details: The latest patch version 1.6.62 has been deployed on the EU and the US server.
Patch Notes can be viewed here.
All servers will go offline on Friday morning to prepare for maintenance.
- European and US servers will be taken offline at 11:15 CEST (9:15 GMT). Downtime will take several hours. We cannot give a closer estimate of how long servers will be unavailable yet.